[P]lay is defined by its uselessness, its freedom, its ability to resist productivity. It is a form of ultimate freedom – in my view, the freest human beings can be. Because a game has no known winner in advance, if it has any winner at all. It is about being together and engaging together without an ulterior purpose.
That’s why I see play as something close to the divine. That’s why I believe Jesus loved children. Because, in play, they had found a way to be with each other without any other over-arching purpose. – Andrew Sullivan.
I’ve been thinking heavily about the morality of my work in the skateboard industry.
On one hand, my job is to sell things to kids by making them think that my product will make them cool and better at skateboarding. Our product is made with lots of toxic chemicals, including petroleum derivatives. The factory is nestled between a naval weapons station and a major defense contractor. These things eventually wear out and need to be replaced. I’m wary of encouraging consumption.
On the other, we make high-quality toys that encourage people to go outside, move around, and think about the world around them in a new and creative way. Skating is not inherently competitive–yes, there are contests and races, but the only way you can really “lose” at skateboarding is by failing to have fun. This is something that brings people together for the sole purpose of enjoying themselves and appreciating everyone’s individual style. I’m comfortable devoting my life to that.
- Max